Exergaming and the Memory of Hard WorkSubmitted by InPursuitOfLiberty on Thu, 08/16/2012 - 08:11
Exercise gaming, playing a video game primarily built around motivating the user to workout interactively, is the new fitness trend generating buzz in the health and fitness industry.
Pubmed research searches on exergame and fitness gaming bring up a few different studies that have conducted related research, mainly with youth and younger populations, because of a decrease in interest by adults, compared to younger age groups, towards the nature of an exergame.
For instance, this University of Oklahoma study carried out a 10 week dance-exergame program on a group of 40 adolescents, and concluded, based on this research, that exercise video games have a positive impact on the psychology of adolescents. Any experienced exercise will admit and confirm positive self-efficacy has an effect on adherence to program, motivation and drive, performance, and endurance, among other things.
Most definitely, fitness video games improving the self-efficacy and attitude of youth towards exercise is a positive trait. I can see exercise video games possibly having a positive impact in assisting youth , exercise-preschoolers, and the physically-limited. But given that opinion, I also have to compare the time and energy spent in an exergame to that spent in a non-gaming form of exercise.