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Grassley Pushes Virtual Gun Control

As Pat Toomey (R-PA) and half dozen other Republicans stick a knife in the back of the Second Amendment, Sen. Chuck Grassley (R-IA) is pushing his own effort to impose virtual gun control.

Grassley unveiled an amendment he intends to offer to the gun control package to create another taxpayer-funded study of video games and their impact on society. Underlying the amendment is the erroneous belief that video games are to blame for act of violence in society. Just as liberals and RINOs blame guns for real violence, Grassley and his ilk are blaming video games despite mountains of evidence and logic showing they are wrong.

Video games -- including war simulation games like "Call of Duty" -- have skyrocketed in popularity in recent years. Experts suggest that the game industry will grow to over $110 billion in sales by 2015 yet the rate of violence in American continues to dissipate. Attention Senator Grassley -- as video games sales rise violence has gone down.

If Grassley is successful in his push, don't expect the bureaucrats to tell a Senator he is wrong. Recently, Rep. Frank Wolf (R-VA) of the House Appropriations Committee demanded that the National Science Foundation (NSF) conduct a taxpayer-funded study on video game violence. Wolf is an advocate of First Amendment restrictions on video game and he controls the purse string levels for the NSF. To placate their funding master, the NSF hired Dr. Brad Bushman a professor of communication and psychology from Ohio State to do the study assuring the results that Wolf expected.

Bushman's claim to fame is being the author of a study claiming that passages of the Bible can be used to incite violence. If, as one commentator noted, Mathew, Mark, Luke and John can provoke violence, perhaps "Call of Duty" can as well. Voila! Bushman's study claimed a link between video games and acts of violence.

The fact remains that there are dozens of privately funded studies that demonstrate there is no link between video games and violence. But when the government in an effort to make a Senator happy comes back and finds a link -- just like NSF did -- what is next? Government-imposed censorship? A ban on video games?

Virtual gun control makes as much sense as gun control -- no sense at all. Sen. Grassley should save the taxpayers money and shelve this idea. A quick Google search of FBI crime statistics and video game sales will show he is playing the wrong game.

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This seems to be political

This seems to be political posturing for more financing and control over an industry that has surpassed Hollywood in revenue. Adults, and even children, can distinguish fantasy from reality and it doesn't take millions of dollars to come to that conclusion.

My generation grew up with Atari and Coleco games, today's games are aimed at adults (whicn explains why games feature more sex and violence). Gamers in their 20's and 30's with disposable income and time on their hands will drop $60 a copy for the latest games. Indeed, a survey by the Entertainment Software Association found that the average gamer is 29 and spends more time playing games than watching TV or going to the movies.

This grandstanding doesn't seem to be about the effects of violent video games on children (don't forget, video games have ratings just like R rated movies) but, more like an attempt to "bail" out the decline of other media. It must be difficult for them to push their televised, hollywoodified propaganda if no one is watching the boob tube or purchasing movie tickets.