5 votes

PS4 Watch Dogs - Michael Hastings Connection

My nephew is a big gamer. Every time I come by or babysit, he is playing a video a game. The other day I was baby sitting and he told me he wants PS4 and this game called Watch Dogs. I was interested and ask him to show me some content about the game. He showed me some Youtube videos and read me what the game was going to be about. I was shocked!!

The game is seriously about a CIA agent or some Government agent that has to follow people around. The creepiest part was when he showed me a video of the main character in the game making cars crash with his electronic device in his hand. What The Heck? When I saw that, Michael Hastings was the first thing that popped in my head. This is a scary game and people should look into it. I find it quite shady how we our teaching society to spy on others.

Here is a video - http://www.youtube.com/watch?v=FcMRkyoHKeA

What do you guys think?

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I posted the following earlier, w/similar curiosity in mind;

personally, I think it's all a mixture of all: predictive programming, both good and bad subversive info injection, art-imitates-life-imitates-art.

It's just that where we are now, in history, and the rate of tech progression, the plausibility of such scenarios just seem more real, like "Future now" vs. "future later."

To wit:

New UbiSoft Game "Watch Dogs:" PsyOps, Predictive Programming, or Simply a Good Plot based on Current NSA PoliceState Trends?

Submitted by AnCapMercenary on Thu, 09/05/2013 - 21:30

Kinda like J. J. Abrams/Jonathan Nolan (brother of Christopher Nolan, the director/producer behind the new Batman Trilogy)'s Person of Interest, on Steroids??

Watch Dogs -- E3 2013 Trailer

http://youtu.be/KpIeWxsfBos
Machinima
Published on Jun 10, 2013

Watch Dogs -- 14 Minute Gameplay Demo

http://youtu.be/HEeEoU2wyXg
Machinima
Published on Sep 4, 2013

In Watch Dogs, players will be immersed in a living, breathing and fully connected recreation of Chicago.

Watch 14 minutes of Watch_Dogs open world gameplay. Get a sneak peak of seamless multiplayer in action, as Aiden becomes the target and takes revenge on an infiltrating hacker.

Developer: Ubisoft Montreal
Release: 11/19/2013
Genre: Action/Adventure
Platform: PS4/Xbox One/PS3/X360/PC/WiiU
Publisher: Ubisoft
Website: http://www.watchdogsgame.com

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Watch Dogs Walkthrough PS4 Gameplay 【HD E3 2013 Demo Walkthrough】

http://youtu.be/_ONQsvvPT5w
CommunityGame
Published on Jun 21, 2013

Watch Dogs PS4 Gameplay (E3 2013 Sony Press Conference) 【HD】
At E3 2013, Sony really pushed its partnership with Ubisoft. That led to a 33 minute developer walkthrough of the E3 demo for Watch Dogs. If you wanted to know more about Ubisoft's near future open-world game, this is the place.

Watch Dogs on the PS4 looks great, and we can assume that the Xbox One version will look just as good. Both consoles are finally comparable so we might start seeing the end of those silly comparison videos that like to point out how one version has more AA than the other.

If you want more Watch Dogs, check out this leaked video of the game's very interesting multiplayer.

Watch Dogs will be out on November 19 for the PS3, Wii U, Xbox 360 and PC. The PS4 and Xbox One versions will launch with the consoles.

Subscribe now to get the latest gameplay trailers, game teasers, game trailers, videogame walkthrough, cinematic video, top 10, and all cutscenes compilation of video game scenes! 2013.

From Wiki:

https://en.wikipedia.org/wiki/Watch_Dogs

Plot

The storyline of Watch Dogs game is built around the concept of information warfare, data being interconnected, and the world's increasing use of technology—questioning who exactly runs the computers they depend on. The game is set in an alternate reality version of Chicago, Illinois, which is one of many cities to feature a supercomputer known as a "CtOS" (Central Operating System). The system controls almost every piece of technology in the city, and contains information on all of the city's residents and activities which can be used for various purposes.[15] In the game's universe, the Northeast blackout of 2003 was found to be caused by a hacker, prompting the development of CtOS.[16] The game will follow an antihero named Aiden Pearce, a highly skilled hacker described as a person who uses both "fists and wits."[17] The gameplay demo shown at E3 2012 depicted Aiden's attempt to assassinate a media mogul named Joseph DeMarco, who had been wrongly acquitted on charges of murder.[14]

In demonstration shown E3 2013, the story involves the character 'T-Bone' contacting Pearce for help after he is almost caught stealing an illegal motherboard. T-Bone is forced to leave the motherboard so the police can track the CtOS movement. Pearce rescues T-Bone, but gets surrounded by police, however he is able to hack the power grid to distract the police and escape.[18]

My dearest r3VOL, thoughts? 3...2..1 Go!

Predictions in due Time...
http://www.youtube.com/watch?v=zGDisyWkIBM

"Let it not be said that no one cared, that no one objected once it's realized that our liberties and wealth are in jeopardy." - Dr. Ronald Ernest Paul

It's a matter of interpretation

There are many video games that deal with similar subject matter (spying, totalitarian states, corrupt governments, abusing technology etc.) and one could connect any given number of them to real life events without too much effort.

Take Deus Ex for example. Deus Ex involves the Trilateral Commission, Illuminati, and Israeli-Arab wars, but it's just a sort of alternate future/what if scenario. The series isn't trying to predict the future or condition people to accept this or that.

That said, there are a few games that are little more than propaganda and/or what I like to call "interactive advertisements", but those games are usually so obvious that nobody could mistake them for anything else (America's Army, Pepsiman, Call of Duty and so on)

Tl;dr- I think it just comes down to art imitating life and vise versa.

A signature used to be here!

"They" only reveal.....

...tech they've had for 10 years or more.

The Telecommunications "Reform" Act of 1997 required that all new cars and cell phones made or sold in the United States on or after Oct 1, 2001 required that two way tracking and control devices be installed.

I don't know what bogusly named law required this one, but as of Oct 1, 2013, all new cars made or sold in the United States are required to have black boxes and automated radio transmission of internal computer data, readable by monitors on the side of the road.