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Stupid Is As Stupid Does: "Grand Theft Auto 5," $1 Billion In Sales

The entertainment barometer used to measure exactly just how sick people are shot off the world charts today.

Grand Theft Auto 5 is the most popular entertainment product ever sold. Millions of people all over the world purchased this game for about $60. After tax, I wouldn't be surprised if the total tally came to $66.66.

This leaves the debut of the Apple Computer, the movie, "E.T.," and the I-phone in the dust in terms of barometric dollar sales.

Without question, and beyond a reasonable doubt games like Grand Theft Auto are created and being used for all the wrong reasons.

Your XBox is watching you, literally.

I was in to Super Mario Bros. as a kid. I never liked violent video games. Mike Tyson's Punchout was about the most, "violent," game I ever played. After finally figuring out how to beat Soda Popinksi, I beat Tyson too and then moved on to bigger and better things, stopped wearing my pajamas all day, and grew up.

I know adults today who still like to play video games like Grand Theft Auto. I try not to judge them, but can't help myself.

Don't they have anything else better to do? This is what they do in their spare time? Why are they so attracted to...evil, and pay for it?

Dirty deeds, done dirt cheap.

Why would a parent ever buy such a thing for their son or daughter?

Most parents would more than likely be better off buying their kids a rifle or shotgun and teaching them how to use it rather than buying them a video game that will teach them how to act like evil thugs and lawless criminals.

What is Grand Theft Auto and all related super violent video games really all about?

Visual Imprinting: To impress or stamp (a mark or outline) on a surface, body, or mind.

Related reading:

Grand Theft Auto 5 becomes ‘fastest selling entertainment product ever’ after passing $1bn mark


Grand Theft Auto 5 has passed another sales milestone after shifting £1bn worth of copies across the world in just three days – making it the fastest ever entertainment product to reach the magic sum.


Grand Theft Auto V to see billion-dollar bonanza even in Washington wake

In GTA V, players can hijack everything from motorcycles to zeppelins and kill targets with a variety of weapons — machetes, AK-47s, grenade launchers and sniper rifles.

In one episode, players are asked to pull out a victim’s tooth using a pair of pliers, and The Mirror reported players even waterboard the victim.

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I remember playing GTA once

And ever since, when I hear a specific phrase spoken within the game, I become "triggered" by their, as you call it, "mind programming agendas" and do things I'd never be capable of doing without having played this game.

You should be commended for your post. I and the other brainwashed zombies need advocates like you who know nothing about the game, its' contents, or the effects it has on the masses, to spread nonsensical bullshit like this. Thank you, thank you so much.

Read this carefully

Part of the reason the 9/11 lie was so successful was because of the mass hollywood terrorist style movies (and games) which were played over and over again.

Even during that day I heard many people say 'I feel like I'm in a movie'

The lie is so powerful that even now it's hard to wake up the zombies from their slumber.

It's not non-sensical, you shallow-thinking donkey. Look at what is going on around you.

I can't believe that this post has negative votes on DP.

It appears this game is preparing people for a life of chaos... And alien invasion programming.

I bet there are tons of mini agendas In this game which I don't even know about

The slogan press on has solved and always will solve the problems of the human race. No person was ever honored for what he received. Honor has been the reward for what he gave.

- Calvin Coolidge

Take your own advice

and "read carefully".

Some people are getting *le gasp* down voted because some people (like you) would rather spin mind control theories and other barely coherent arguments against something they have little to zero knowledge of while ignoring simple facts, one being that people have different ideas of entertainment than you do.

This whole "anyone who does anything I personally don't like is brainwashed" attitude is narrow-minded, elitist bullshit and a thought terminating cliché in action.

Then to top it off, you drop this turd, which perfectly sums up your entire post: I bet there are tons of mini agendas In this game which I don't even know about.

You literally have no idea what you're talking about, yet you see fit make all sorts of assumptions. Your post reads more like free association writing than an actual argument.

A signature used to be here!

Its just entertainment, huh?

The eye with the triangle on the dollar bill is there by pure coincidence...

CNN and FOX tells us the good honest real news.. (While the commercial breaks promote good wholesome games like gta5)

Hollywood movies really do reflect our views as a society and so does Bollywood.

Yeah you're probably right .. There is nothing to this mass produced, mass-marketed-on-every-channel-game but 'entertainment'.

The slogan press on has solved and always will solve the problems of the human race. No person was ever honored for what he received. Honor has been the reward for what he gave.

- Calvin Coolidge

You're trying way too hard

to make a connection. What you just listed has nothing to do with GTA5 or video games in general. You're just stringing together more assumptions and opinions along with a completely irrelevant factoid about the FRN.

Do you feel the same way about books? Sports? Magazines? How about the internet?

Oh, and since when did mass-produced=bad? Is there something inherently wrong with mass production or successful companies?

So now things that are marketed on TV are bad, too? What about all those Ron Paul ads people were trying to get on national airwaves, hmm?

Much like a gun grabber, you choose to blame inanimate objects rather than individuals who abuse them.

EDIT: also, GTA games have nothing to do with Hollywood. Try Scotland.

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I'm really not trying too hard at all...

to make a connection. Maybe you need to get your head out of San Andreas to think a little clearer.

mass produced does Not equal bad.

However, mass-advertised on this s*** stream media is another thing.

This product did not reach a $1 Billion in sales because of 'word of mouth'. It was advertised on TV, books, magazines and yes... The internet! you're damn right i'm suspicious about all the aforementioned sources.

Heck I would have loved to have seen Ron Paul's campaign reach $1 Billion.

Oh... another little tidbit for you:


The slogan press on has solved and always will solve the problems of the human race. No person was ever honored for what he received. Honor has been the reward for what he gave.

- Calvin Coolidge


Do they shape the children? Do they screen out certain children by their interests? Or, are they just neutral meaningless entertainment?

At 52 yo, I grew up before the age of computers and video games.

Did that erector set that my Grandfather bought me at 7 cause me to become a mechanical engineer?

Did that vacuum tube radio that my mom threw in the trash when I was 8 cause me to repair it and have a lifelong interest in electronics?

Did the neighbors game of Monopoly which I played during any bad weather from ages 8 to 12 and nearly always won, cause me to be a Landlord and live exclusively from passive income for the last 16 years?

When I was in high school, my Dad bought an Atari box (tennis and frogger). I played it for 10 minutes and went fishing, never to touch it again.

I think video games or other activities screen kids as to their interests and don't have much influence in shaping their futures.

You never know the legitamacy of the above claim

I've heard about all those people who uncontrollably became city planners after playing Sim City.

Ah Yes Nastalgia

and lack of tolerance for something you don't know much about.

Fun Fact: As video games became more realistic and more violent, violent crime has decreased. A correlation? perhaps. At the very least you cant say video games causes more violence because the number of people playing videos has skyrocketed and violence has decreased.

Just because

their is violence, doesn't mean it should scratched.

I played the game and it is an amazing game. I see nothing wrong with people trying to have fun. Do you know how hard it is to make a video game? Well it's hard. I give the people props just for that.

Do we have bigger problems to worry about? Yup and I am sure GTA is keeping people occupied. Which could be a bad thing.

Btw, Liberals constantly get made fun of in the game.

I'm going to play it - though I'm really holding out for GTA V!:

Salt Lake City.

9-11 was a panda job.

I loved Grant Theft Auto...

I loved Grant Theft Auto... the ability to mess around in an artificial world help to keep me from destroying the real world... yet here we have so called libertarians posting stuff like this lmao... Oh how some DailyPaul posts have fallin

I think watching the MSM or

I think watching the MSM or worshipping political leaders is a much more dangerous use of people's time.

I grew up with video games. I sold my systems a couple of years ago because they are a non-productive waste of time.

But I'm a big fan of the GTA series and bought an Xbox 360 specifically to play this.

I wouldn't let my kids play it - but I find it entertaining. The satire and dialogue in the game is really what makes it fun. And it doesn't seem to be promoting any agenda to me.

In GTA 5 Facebook is called LifeInvader. Their slogan is "we steal your personal information and sell it". They mock how much time people spend on Facebook.

There's a news channel whose slogan is "Confirming your prejudices". It's pretty hilarious, with lines like "for now we recommend being afraid of anyone who doesn't look like you" and "a lack of media sensationalism has led to an alarming increase in gang violence - without the media scaring people into doing the right thing people just don't know what to do"...

It's pretty anti-state so far IMO.

During the torture scene you're working with the FBI (FIB in game). You're an informant being blackmailed. The guy's being tortured to give details on a "suspected terrorist" who the FIB is forcing your friend to assassinate.

And it's pretty violent. But after that scene plays out the overriding theme is that torture is horrible, unnecessary and has no place in modern society.

There's a private security firm that wages illegal shadow wars all over the world under legal protection of the US Gov.

My impression so far is that it's a biting satire on how messed up the real world actually is.

I've been playing games like this since I was a kid (I'm 31) and I've actually been to war. This doesn't desensitize you. It's nothing close to the real thing.

I think movies, shows and games that glamourize war are much more harmful. But I don't think we should censor them. I know for me personally movies like "Saving Private Ryan" and "Full Metal Jacket" had a lot more influence on me believing war is justified than any game ever could.

I think there are a lot more "evil" things people could do - like voting for instance. I'm not trying to take away other people's (real world) rights and property when I'm playing GTA 5. But that's exactly what people do every time they vote (even if they don't realize it).

The game also makes fun of stereotypical gamers

Case in point: Jimmy.

Not to jump on the Rockstar-is-great bandwagon that springs up whenever they release a game, but they've always done satire well...perhaps a bit too well considering some of the criticisms the their games (often unfairly) receive. The PS2 game 'Bully' is a perfect example of this.

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Look, the average gamer is 30 years old, with career and their own place to live. 90% of video games are targeted for this audience, and this is where gaming companies make their money from. If you want someone to blame, then blame idiotic parents who 1. still think video games are for kids, and 2. don't take the time to research the games they're buying for their children.

Know what the saddest part is?

The rating system that parents are supposed to use when they buy games for their kids...most think it's to rate how difficult the game is, not its intended age group. It's especially sad when one considers that this system has been around (in the U.S.) for nearly 20 years already.

A signature used to be here!

I won't say this game is productive

But I've seen no evidence to suggest that anyone has been influenced by these games to the point of doing in real life what they do in the game.

What proof do I have? My friends and family who have played it. They've never killed a hooker in RL, or sold drugs, or run over anyone, or done any of the things you're capable of doing in the game.

You ask "Don't they have anything else better to do?" - You have your vices, they have theirs. Do you watch TV? Watch sports? Do you have a hobby? Do you like to read books? Do you like to play dress up? No...I'll take a wild guess and say your vice is discussing politics. Well, that's just as near useless as playing a video game if you aren't being pro-active about it; say, getting elected into office or kindling the fires of a movement.

What makes your pastimes so much more important than anyone else's?


My mother and father always came up to me while playing a game.

They said, "Remember, this is just a game", Not real life".

And they made it quite clear.

Isn't that why we play games? To Do things, we can't do in real life?

Yea this is Misleading

and pretty much Wrong. notice the QUALIFIER "most POPULAR entertainment product ever sold"
thats completely subjective. and the article is completely ignoring how fast sales rates drop after release.

Also when compared to franchise sales of total copies purchased GTA doesn't even come close to some of the games, look at Mario some 440 MILLION copies sold over the years adjusted for inflation GTA isnt even the biggest money making game ever.

Throw in World of Warcraft 627 million made of just the copies of the game and its expansions and another 1.4 billllion PER YEAR! for subscription svicers for a total of over of well over 10 billion, how much well 1.4 billion a year for the past 9 years so alot.

Oh and the Mass Effect series 1, 2, and three sold on playstation xbox and PC

GTA struggles to stay in the top 10 depending how broad the parameters become. especially since the new release at the moment is exclusive to Xbox and PlayStation visa vi some shady backroom deals with microsoft and sony since most gamers are and have been for years switching to pc.

AND one LAST THING try not to get uppity about the VIOLENCE and how its corrupting our children BC GUESS WHAT POKEMAN SALES BLOWS GTA AWAY.

although poke'mon is pure evil fluffy awfulness.

ok i got more but im done.


Good post, but

"[...]is exclusive to Xbox and PlayStation visa vi some shady backroom deals with microsoft and sony since most gamers are and have been for years switching to pc.[...]"

isn't the case, and doesn't make sense when one considers Microsoft's stake in the PC market.

It's a matter of convenience. Programming a game to run on a single console, or even two in this case, is a far cry from making it work on a near infinite number of PC hardware setups.

As far as Sony and MS separately cutting deals with developers to keep a game "exclusive" to one console, even if only temporarily...that's another story.

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Woo Hoo!

World of Warcraft for the grandma FTW! Zug zug!

Nice summary!



On December 16, 1997, an episode of the then-unstoppable Pokémon animated series was broadcast in Japan. Barely thirty minutes later, nearly 700 children were on their way to hospital.


They've been messing with you and your kids ever since Walt Disney made it popular.

Never be afraid to ask simple questions.

non sequitur

1) different medium
2) different country
3) you refuted nothing the poster said
4) you're using a single, sixteen year old example as 'proof' that "They've been messing with you and your kids ever since Walt Disney made it popular.", which is like me saying that everyone who likes Ron Paul is an idiot because zooamerica made a poorly reasoned argument on a website.

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Dont Censor, Educate

ok i got lost in my previous comment but my point was if you worried about how this game will effect the youngins its time to teach personally responsibility for their actions. u cant hide them forever from these types of stimuli it'll come up one way sooner or later in their lives. Of course i dont have children so we'll see how well that strategy works when i have them.


Cyril's picture

Whatever floats one's boat

Bah, whatever floats one's boat.

I almost never run games on a computer for myself. Must be like 0.001% of my usage of the thing.

When I do, it's to launch a flight simulator and do acrobatics with a 747 flying thru under the arch of St Louis, MO, or super low fly-by's over the Champs Elysees in Paris, after some cart wheeling between the Trocadero and the Eiffel Tower...

I haven't changed games in 25 years.

Call me "stuck one" if you wish.


"Cyril" pronounced "see real". I code stuff.


"To study and not think is a waste. To think and not study is dangerous." -- Confucius

Cyril's picture

Fun one to begin

Fun one to begin taste this kind of pleasure, software-hassle-free:



"Cyril" pronounced "see real". I code stuff.


"To study and not think is a waste. To think and not study is dangerous." -- Confucius

Video games create a false reality

The essence of a video game is to create a false reality. It creates an environment where the play can be who they cannot be in the real world and can be self-gratified in such a way without any real consequences and responsibilities. Take another hit game the Sims for example, it allows people to be in control of a person's life (usually a self projected image) and to be "creative" within that manufactured false cyber reality.

I am not saying all games are bad, but what are the results of all these games? How much time and money is being wasted? How much do these games divert people's attention from their own life? From their responsibilities, from their family and friends and from their future?

As I mentioned before, another major aspect of video games is instant self gratification. In cyber reality there would even be no consequences at all! When you "died" in a game, it's just so easy to restart and try again with whatever you do. Also, many of the games are totally self centered. The player IS the center of the universe and he doesn't need to care about ANYONE else. Everyone else is just there for him to "enjoy" his gaming experience and achieve his goal in the game!

For example, do you see any first person shooter games requires the player to stop to tend to a wounded comrade? Perhaps carry that person to safety out of the line of fire? Is there any game that would require the player to put others first? Or even to be considerate of others?

Therefore, the younger generation, by and large has been very self centered and is proud of it! And these video games just keep reinforce the idea that self is the ruler of the universe!

When reality hits, it will be a rude awakening for these people.

Incorrect analysis

>> "do you see any first person shooter games requires the player to stop to tend to a wounded comrade? Perhaps carry that person to safety out of the line of fire? Is there any game that would require the player to put others first? Or even to be considerate of others?"

Yes. Therefore, you have created a straw man argument and have revealed that you are grasping at straws in order to disparage something you do not know or care enough about. That being said, it's perfectly fine for you to not know about or like something. Just don't project onto it.

your post is a false reality

The vast majority of video games are now created for Multiplayer experience. Players take on roles in teams and work towards a team victory. Many combat games have it to where some players are medics who's job is to tend to wounded teammates to get them back in the game. Using headsets and mics players can talk to one another make strategies and work together.

"Video games is instant gratification"
no more than doing anything you enjoy is gratifying.
Instant gratification? Grand theft auto takes weeks and some people months to complete.

False Sense of Reality?
"It creates an environment where the play can be who they cannot be in the real world and can be self-gratified in such a way without any real consequences and responsibilities"

same could be said about reading books.

All and all your post was ranting about something you know very little about. Here is a TED TALK on the subject

Not totally self-centered...

Ever ran a dungeon or a raid on World of Warcraft? There is nothing self-centered about that except the thing that motivated you to join the group. To get that thing, the group has to succeed, so it's all about the group. Everyone has a part and they do their part or the group will find someone who will. That's not how the whole game works - just the dungeons and raids. Voluntary exchange.

There are also guilds, which are also groups that are together for the sole purpose of helping each other by whatever means the members feel like helping. Sometimes it's by making a piece of gear for someone, or a high level toon takes a low level group through a dungeon or a low level raid. People put things in the guild bank for others to use when they need it. It's not altruism or socialism. It's straight up libertarianism - more voluntary exchange.

I agree with you that games can be time-consuming. World of Warcraft sure is if you're not careful. But there are a lot of aspects of that game that teach kids how to think in real life because they have to think in the game, and there are consequences to just bouncing through the game. You can't. It doesn't work that way. You need money to buy things, and you have to earn it. You need weapons and gear to kill things, and you have to earn those, too. To get into raids, you have to have great gear and be very good at killing things. To be good at killing things, you have to master your stats and get them to optimum. If you have a profession, you're doing math. If you're on the auction house, you're doing math. There are real-time social interactions and etiquette, albeit online, but it's there, all the time. It also has a deep and interesting lore that takes forever to learn and requires extensive reading.

I don't know if World of Warcraft is like other games because it's the only game I've ever played. But if there's a game that's good for kids, in moderation of course, it's World of Warcraft. I'm not playing right now - there's too much going on in the world that's way more interesting than WOW. But I got it for my nephew a few years ago when he was 13. He's homeschooled, so he needed the social interaction. It turns out that he got so good at it that he got into a raiding guild, which is a very big deal. I love this game. Worth every penny. :-)